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"Flame" is a 3D animated film production. The story took place in the Warring States Period, on the Warring States, the South not because of the guardian of Shen Shou, raging demon, the protagonists to put down the south-yan, the eradication of devil, killing monster all the way to save the South Guardian god Suzaku, lastly, main characters were killed, Suzaku rebirth. As the story of the Warring States period in the background of the times, so many tablets into the style of ancient Chinese characteristics. In the film, to a large number of fight scenes mainly as a whole game again to create the impression that the film's strong visual effects. In this Design, I participated in part of include: pre-creation and role of design and production, special effects, the main role is responsible for the content design and production. Roles in the film, regardless of the design from the shape, color and texture with both, I have to China Ancient as a tone so that the role and background stories of the times together, and based on the different roles of each location, role in shaping the image of the film so that the role of a more vivid. "Flame" is a 3D animated film production. Story is the background to the Warring States period, to Suzaku reborn as a major clue. To a large number of films, the main scene of fierce fighting, the game is the feeling for the creation, the picture of strong visual impact. Because the "flame" is defined in the Warring States Period, for historical background, so in all the series are in the design of ancient China as far as possible accession to the elements, so that the entire film of the more distinctive style and unity. I design my participation in this part are: the director, script pre-creation, sub-lens design, scene design and production, design and production of original animation, of late, special effects, editing and final adjustment. Mainly responsible for the director, sub-lens design, design and pr "Flame" is a 3D animated film production. The story took place in the Warring States Period, on the Warring States, the South not because of the guardian of Shen Shou, raging demon, the protagonists to put down the south-yan, the eradication of devil, killing monster all the way to save the South Guardian god Suzaku, lastly, main characters were killed, Suzaku rebirth. As the story of the Warring States period in the background of the times, so many tablets into the style of ancient Chinese characteristics. In the film, to a large number of fight scenes mainly as a whole game again to create the impression that the film's strong visual effects. In this Design, I participated in part of include: pre-creation and role of design and production, special effects, the main role is responsible for the content design and production. Roles in the film, regardless of the design from the shape, color and texture with both, I have to China Ancient as a tone so that the role and background stories of the times together, and based on the different roles of each location, role in shaping the image of the film so that the role of a more vivid. "Flame" is a 3D animated film production. Story is the background to the Warring States period, to Suzaku reborn as a major clue. To a large number of films, the main scene of fierce fighting, the game is the feeling for the creation, the picture of strong visual impact. Because the "flame" is defined in the Warring States Period, for historical background, so in all the series are in the design of ancient China as far as possible accession to the elements, so that the entire film of the more distinctive style and unity. I design my participation in this part are: the director, script pre-creation, sub-lens design, scene design and production, design and production of original animation, of late, special effects, editing and final adjustment. Mainly responsible for the director, sub-lens design, design and pr |